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FORTH - INSTITUTE OF COMPUTER SCIENCE
FORTH - INSTITUTE OF COMPUTER SCIENCE
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Publications

Publications of Human- Computer Interaction Laboratory (HCI)

2021
  1. Papadopoulos, G. Th., Antona, M., & Stephanidis, C. (2021). Towards open and expandable cognitive AI architectures for large-scale multi-agent human-robot collaborative learning. IEEE Access.
  2. Leonidis, A., Korozi, M., Sykianaki, E., Tsolakou, E., Kouroumalis, V., Ioannidi, D., Stavridakis, A., Antona, M., & Stephanidis, C. (2021). Improving Stress Management and Sleep Hygiene in Intelligent Homes. Sensors, Special Issue Mobile Sensors for Healthcare (Ed: B. Arnrich), 21 (7), 2398. DOI: https://doi.org/10.3390/s21072398, MDPI.
  3. Zidianakis, Ε., Partarakis, Ν., Ntoa, S., Dimopoulos, A., Kopidaki, S., Ntagianta, A., Ntafotis, E., Xhako, A., Pervolarakis, Z., Kontaki, E., Zidianaki, I., Michelakis, A., Foukarakis, M,. & Stephanidis, C. (2021). The Invisible Museum: A User-Centric Platform for Creating Virtual 3D Exhibitions with VR Support. Electronics, Section “Computer Science & Engineering”, 10(3), 363. Open Access article, published online: 2 February 2021.
  4. Adami, I., Partarakis, N., Ntoa, S., Foukarakis, M., Zabulis, X., & Stephanidis, C. (2021). Monitoring health parameters of elders to support independent living and improve their Quality of Life. Sensors, Special Issue on Smartphone Integrated Sensor and Application (Ed: H. Liu). ISSN 1424-8220, MDPI.
  5. Margetis, G., Apostolakis, K.C., Νtoa, S., Papagiannakis, G., & Stephanidis, C. (2021). X-Reality Museums: Unifying the Virtual and Real World Towards Realistic Virtual Museums. Applied Sciences, special issue on "Extended Reality: From Theory to Applications", 11(1), 338. DOI: https://doi.org/10.3390/app11010338. Open Access article , published online: 31 December 2020.
  6. 2020
    1. Zikas, P., Papagiannakis, G., Lydatakis, N., Kateros, S., Ntoa, S., Adami, I., & Stephanidis, C. (2020). Immersive visual scripting based on VR software design patterns for experiential training. The Visual Computer, International Journal of Computer Graphics, special issue on “CGI’2020 Conference”, 36 (10-12), 1965-1977. DOI: https://doi.org/10.1007/s00371-020-01919-0
    2. 2019
      1. Margetis, G., Ntoa, S., Antona, M., & Stephanidis, C. (2019). Augmenting natural interaction with physical paper in ambient intelligence environments. Multimedia Tools and Applications, 78 (10), 13387-13433. [On-line]. Available at: https://rdcu.be/bffcR
      2. 2018
        1. Zidianakis, E., Antona, M., & Stephanidis, C. (2018). Activity Analysis (ACTA): Empowering Smart Game Design WITH A General Purpose FSM Description Language. IADIS International Journal on Computer Science and Information Systems, 13 (1), 82-95. ISSN: 1646-3692. [On-line]. Available at: http://www.iadisportal.org/ijcsis/papers/2018130106.pdf
        2. Constantinou, V., Ioannou, A., Klironomos, I., Antona, M., & Stephanidis, C. (2018). Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017. Universal Access in the Information Society, 9 (1), 195-200.
        3. Korozi, M., Leonidis, A., Ntoa, S., Arampatzis, D., Adami, I., Antona, M., & Stephanidis, C. (2018). Designing an augmented tabletop game for children withcognitive disabilities: The “Home game” case. British Journal of Educational Technology, 49 (4), 701-716. [On-line]. Available at: https://onlinelibrary.wiley.com/doi/epdf/10.1111/bjet.12641
        4. 2017
          1. Zidianakis, E., Stratigi, K., Ioannidi, D., Partarakis, N., Antona, M., & Stephanidis, C. (2017). Designing intelligent games adapting to children’s playing maturity. EAI Endorsed Transactions on Creative Technologies, 4 (12): e1. [On-line]. Available at: http://eudl.eu/doi/10.4108/eai.3-10-2017.153154
          2. Ioannidi, D., Zidianakis, E., Antona, M. & Stephanidis. C. (2017). Designing Games for Children with developmental disabilities in Ambient Intelligence Environments. Journal of Child-Computer Interaction, Special issue on Designing with and for Children with Special Needs, 11, 40-49.
          3. 2016
            1. Partarakis, Ν., Antona, Μ., Stephanidis, C. (2016). A novel approach to painting powered by Ambient Intelligence. EAI Endorsed Trans. Creative Technologies, 3(6): e3. [Online]. Available at: https://eudl.eu/doi/10.4108/eai.25-4-2016.151163
            2. 2015
              1. Magoutis, K., Papoulas, C., Papaioannou, A., Karniavoura, F., Akestoridis, D.-G., Parotsidis, N., Korozi, M., Leonidis, A., Ntoa, S., & Stephanidis, C. (2015). Design and implementation of a social networking platform for cloud deployment specialists. Journal of Internet Services and Applications, 6:19. [On-line]. Available at: http://www.jisajournal.com/content/6/1/19
              2. Margetis, G., Zabulis, X., Ntoa, S., Koutlemanis, P., Papadaki, E., Antona , M., & Stephanidis, C. (2015). Enhancing education through natural interaction with physical paper. Universal Access in the Information Society, Special Issue on "User Experience and Access using Augmented and Multimedia Technologies", 14 (3), 427-447.
              3. 2014
                1. Mathioudakis, G., Leonidis, A., Korozi, M., Margetis, G., Ntoa, S., Antona, M., & Stephanidis, C. (2014). Real-Time Teacher Assistance in Technologically-Augmented Smart Classrooms. International Journal on Advances in Life Sciences, 6 (1 & 2), 62-73.
                2. 2013
                  1. Grammenos, D. Zabulis, X., Michel, D., Padeleris, P., Sarmis, T., Georgalis, G., Koutlemanis, P., Tzevanidis, K., Argyros, A. A., Sifakis, M., Adam-Veleni, P., & Stephanidis, C. (2013). A Prototypical Interactive Exhibition for the Archaeological Museum of Thessaloniki. International Journal of Heritage in the Digital Era, 2 (1), p. 75-99.
                  2. Papagiannakis, H., Antona, M., Ntoa, S., & Stephanidis, C. (2013). A Multimodal Ambient Intelligence Environment for Playful Learning. Journal of Universal Computer Science, special issue on “Towards Sustainable Computing through Ambient Intelligence”, 19 (17), 2617-2636.
                  3. Savidis, A., & Stephanidis, C. (2013). Software Refactoring Process to Accommodate User-Interface Adaptivity in Existing Applications. Interacting with Computers, 25 (6), 461-484.
                  4. Tosca, A., Kokolakis, A., Lasithiotakis, K., Zacharopoulos, A., Zabulis, X., Marnelakis, I., Ripoll, J., & Stephanidis, C. (2013). Development of a Three-Dimensional Surface Imaging System for Melanocytic Skin Lesion Evaluation. Journal of Biomedical Optics, 18 (1), 016009 (January 07, 2013); doi: 10.1117/1.JBO.18.1.016009.
                  5. Margetis, G., Zabulis, X., Koutlemanis, P., Antona, M., and Stephanidis, C. (2013). Augmented interaction with physical books in an Ambient Intelligence learning environment. Multimedia Tools and Applications, 67 (2), 473-495.
                  6. 2012
                    1. Kartakis, S., Sakkalis, V., Tourlakis, P., Zacharioudakis, G., & Stephanidis, C. (2012). Enhancing Health Care Delivery through Ambient Intelligence Applications. Sensors, 12, 11435-11450.
                    2. Leonidis, A., Antona, M., & Stephanidis, C. (2012). Rapid Prototyping of Adaptable User Interfaces. International Journal of Human-Computer Interaction, 28 (4), 213-235
                    3. 2011
                      1. Emiliani, P.-L., Stephanidis, C. and Vanderheiden, G. (2011). Technology and Inclusion – Past, present and foreseeable future. Technology and Disability, 23 (3), 101-104.
                      2. Whitney, G., Keith, S., Buhler, C., Hewer, S., Lhotska, L., Miesenberger, K., Sandnes, F. E., Stephanidis, C., and Velasco, C. A. (2011). Twenty five years of Training and Education in ICT Design for All and Assistive Technology. Technology and Disability, 23 (3),163-170.
                      3. Mourouzis, A., Antona, M., & Stephanidis, C. (2011). A Diversity-sensitive evaluation method. Universal Access in the Information Society, Special Issue on "Innovations in User Sensitive Design, Research and Development", Guest editors: Ray Adams, Peter Gregor and Alan Newell, 10 (3), 337-356.
                      4. 2010
                        1. Leonidis, A., Margetis, G., Antona, M. & Stephanidis, C. (2010). ClassMATE: Enabling Ambient Intelligence in the Classroom. World Academy of Science, Engineering and Technology, 4 (6), pp. 485 - 488.
                        2. Kartakis, S., & Stephanidis, C. (2010). A design-and-play approach to accessible user interface development in Ambient Intelligence environments. Computers in Industry, special issue on "Human-Centered Computing Systems in Industry", 61 (4), 318-328.
                        3. 2009
                          1. Stephanidis, C. (2009). Designing for All in Ambient Intelligence Environments: the interplay of user, context and technology. International Journal of Human-Computer Interaction, 25 (5), 441-454 .
                          2. Grammenos, D., Savidis, A., and Stephanidis, C. (2009). Designing Universally Accessible Games. ACM Computers in Entertainment magazine, 7 (1), 8: 1-29.
                          3. Doulgeraki, C., Partarakis, N., Mourouzis, A., & Stephanidis, C. (2009). Adaptable Web-based user interfaces: methodology and practice. eMinds: International Journal on Human-Computer Interaction, 1 (5), 79-110.
                          4. 2007
                            1. Savidis, A., Grammenos, D., & Stephanidis, C. (2007). Developing Inclusive e-Learning and e-entertainment to effectively accommodate learning difficulties. Universal Access in the Information Society, special issue on " Cognitive and learning difficulties and how they affect access to IT systems", 5 (4), 401-419.
                            2. 2006
                              1. Savidis, A., Grammenos, D., & Stephanidis, C. (2006). Developing Inclusive e–Learning Systems. Universal Access in the Information Society, special issue on "Information Technology Systems Accessibility", 5 (1), 51-72.
                              2. Savidis, A., Stephanidis, C. (2006). Automated User Interface Engineering with a Pattern Reflecting Programming Language. Automated Software Engineering, 13 (2), 303-339.
                              3. Antona, M., Savidis, A., & Stephanidis, C. (2006). A Process–Oriented Interactive Design Environment for Automatic User Interface Adaptation. International Journal of Human Computer Interaction, 20 (2), 79-116.
                              4. Grammenos, D., Mourouzis, A., & Stephanidis, C. (2006). Virtual Prints: Augmenting Virtual Environments with Interactive Personal Marks. International Journal of Human Computer Studies, special issue on Interaction with virtual environments, 64 (3), 221-239.
                              5. Savidis, A., Stephanidis, C. (2006). Inclusive Development: Software Engineering Requirements for Universally Accessible Interactions. International Journal of Interacting with Computers, 18 (1), 71-116.
                              6. 2005
                                1. Emiliani, P.-L., & Stephanidis, C. (2005). Universal Access to Ambient Intelligence Environments: Opportunities and Challenges for People with Disabilities. IBM Systems Journal, special issue on Accessibility, 44 (3), 605-619.
                                2. Savidis, A., Antona, M., Stephanidis, C. (2005). A Decision-Making Specification Language for Verifiable User-Interface Adaptation Logic. International Journal of Software Engineering and Knowledge Engineering, 15 (6), 1063-1094.
                                3. Savidis, A., & Stephanidis, C. (2005). Distributed Interface Bits: Dynamic Dialogue Composition from Ambient Computing Resources. Personal and Ubiquitous Computing, 9 (3), 142-168.
                                4. Akoumianakis, D., & Stephanidis, C. (2005). Building Consensus in HCI Design: Integrated activity-oriented design environments. International Journal of Human-Computer Interaction, 18(1), 85-103.
                                5. 2004
                                  1. Savidis, A., & Stephanidis, C. (2004). Unified User Interface Development: Software Engineering of Universally Accessible Interactions. Universal Access in the Information Society, 3 (3), 165-193. (Managing Editor: Alfred Kobsa, University of California, Irvine, USA).
                                  2. Savidis, A., & Stephanidis, C. (2004). Unified User Interface Design: Designing Universally Accessible Interactions. International Journal of Interacting with Computers, 16 (2), 243-270.
                                  3. 2003
                                    1. Akoumianakis, D., & Stephanidis, C. (2003). Blending scenarios of use and informal argumentation to facilitate universal access: Experience with the Universal Access Assessment Workshop method. Behaviour & Information Technology, 22 (4), 227-244.
                                    2. Stephanidis, C. (2003). Towards Universal Access in the Disappearing Computer Environment. UPGRADE - The European Online Magazine for the IT Professional, special number on HCI (Guest Co-Editors: María Paloma Díaz Pérez, Gustavo Rossi), IV (1), 53-59.
                                    3. Akoumianakis, D., & Stephanidis, C. (2003). Multiple Metaphor Environments: designing for diversity. Ergonomics, 46 (1), 88-113.
                                    4. 2002
                                      1. Guillen, S., Arredondo, M.T., Traver, V., Valero, M.A., Martin, S., Traganitis, A., Mantzourani, E., Totter, A., Karefilaki, K., Paramythis, A., Stephanidis, C., & Robinson, S. (2002). User satisfaction with home telecare based on broadband communication. Journal of Telemedicine and Telecare, 8 (2), 81-90.
                                      2. Jacko, J.A., Salvendy, G., Sainfort, F. (Eds.), Emery, V.K., Akoumianakis, D., Duffy, V.G., Ellison, J., Gant, D.B., Gill, Z., Ji, J.Y., Jones, P.M., Karsh, B-T., Karshmer, A.I., Lazar, J., Peacock, B., Resnick, M.L., Sears, A., Smith, M.J., Stephanidis, C., & Ziegler, J. (2002). Intranets and Organizational Learning: A Research and Development Agenda. International Journal of Human-Computer Interaction, 14 (1), 93-130.
                                      3. Proctor, R. W., Vu, K.-P. L., Salvendy, G. (Eds), Degen, H., Fang, X., Flach, J.M., Gott, S.P., Herrmann, D., Krömker, H., Lightner, N.J., Lubin, K., Najjar, L., Reeves, L., Rudorfer, A., Stanney, K., Stephanidis, C., Strybel, T.Z., Vaughan, M., Wang, H., Weber, H., Yang, Y., & Zhu, W. (2002). Content preparation and management for Web design: Eliciting, structuring, searching, and displaying information. International Journal of Human-Computer Interaction, 14 (1), 25-92.
                                      4. Savidis, A., Maou, N., Pachoulakis, I., & Stephanidis, C. (2002). Continuity of interaction in nomadic interfaces through migration and dynamic utilization of I/O resources. Universal Access in the Information Society, special issue on "Continuous interaction in future computing systems", 1 (4), 274-287.
                                      5. 2001
                                        1. Stephanidis, C., & Savidis, A. (2001). Universal Access in the Information Society: Methods, Tools and Interaction Technologies. Universal Access in the Information Society, 1 (1), 40-55 (Managing Editor: Reinhard Oppermann, GMD, Germany).
                                        2. Stephanidis, C. (2001). Adaptive techniques for Universal Access. User Modelling and User Adapted Interaction International Journal, 11 (1/2), 159-179.
                                        3. 2000
                                          1. Stephanidis, C., Akoumianakis, D., Paramythis, A., & Nikolaou, C. (2000). User Interaction in Digital Libraries: Coping with Diversity through Adaptation. International Journal on Digital Libraries, special issue "Alexandrian Scholars II", 3 (2), 185-205.
                                          2. Akoumianakis, D., Savidis, A., & Stephanidis, C. (2000). Encapsulating Intelligent Interactive Behaviour in Unified User Interface Artefacts. International Journal of Interacting with Computers, special issue on "The Reality of Intelligent Interface Technology", 12 (4), 383-408.
                                          3. Grammenos, D., Akoumianakis, D., & Stephanidis, C. (2000). Integrated Support for Working with Guidelines: The Sherlock Guideline Management System. International Journal of Interacting with Computers, special issue on "Tools for Working with Guidelines", 12 (3), 281-311.
                                          4. 1999
                                            1. Antona, M., Stephanidis, C., & Kouroupetroglou, G. (1999). Access to Lexical Knowledge in Modular Interpersonal Communication Aids. Augmentative and Alternative Communication Journal, 15, 269-279.
                                            2. Akoumianakis, D., & Stephanidis, C. (1999). Propagating experience-based accessibility guidelines to user-interface development. Ergonomics, 42 (10), 1283-1310.
                                            3. Stephanidis, C., & Emiliani, P.L. (1999). Connecting to the Information Society: a European Perspective. Technology and Disability Journal, 10 (1), 21-44.
                                            4. 1998
                                              1. Savidis, A., & Stephanidis, C. (1998). The HOMER UIMS for Dual User Interface Development: Fusing Visual and Non-visual Interactions. International Journal of Interacting with Computers, 11 (2), 173-209.
                                              2. Karagiannidis, C., Koumpis, A., Stephanidis, C., & Georgiou, A. (1998). Employing Queuing Modelling in Intelligent Multimedia User Interfaces. International Journal of Human-Computer Interaction, 10 (4), 297-326.
                                              3. 1997
                                                1. Karagiannidis, C., Koumpis, A., & Stephanidis, C. (1997). Adaptation in IMMPS as a Decisions Making Process. Computer Standards and Interfaces, special issue on "Intelligent Multimedia Presentation Systems", 18 (6/7), 509-514.
                                                2. Akoumianakis, D., & Stephanidis, C. (1997). Supporting user-adapted interface design: The USE-IT system. International Journal of Interacting with Computers, 9 (1), 73-104.
                                                3. Stephanidis, C., & Akoumianakis, D. (1997). Preference-based Human Factors Knowledge Repository for Designing User Interfaces. International Journal of Human-Computer Interaction, 9 (3), 283-318.
                                                4. Karagiannidis, C., Koumpis, A., & Stephanidis, C. (1997). Modelling Decisions in Intelligent User Interfaces. International Journal of Intelligent Systems, 12 (10), 753-762.
                                                5. Vernardakis, N., Stephanidis, C., & Akoumianakis, D. (1997). The Transfer of Technology towards the European Assistive Technology Industry: Current Impediments and Future Opportunities. International Journal of Rehabilitation Research, 20 (2), 189-192.
                                                6. Akoumianakis, D., & Stephanidis, C. (1997). Knowledge-based Support for User-Adapted Interaction Design. Expert Systems with Applications: an international journal, 12 (2), 225-245.
                                                7. Vernardakis, N., Stephanidis, C., & Akoumianakis, D. (1997). Transferring technology towards the European AT Industry: Mechanisms and Implications. Assistive Technology Journal, 9 (1), 34-46.
                                                8. 1995
                                                  1. Vernardakis, N., Stephanidis, C., & Akoumianakis, D. (1995). On the impediments to innovation in the European Assistive Technology industry. International Journal of Rehabilitation Research, 18 (3), 225-243.
                                                  2. 1994
                                                    1. Stephanidis, C., Vernardakis, N., & Akoumianakis, D. (1994). The demand, supply and provision system of the Rehabilitation Technology market in Europe: A modelling perspective. International Journal of Rehabilitation Research, 17 (4), 343-356.
                                                    2. Vernardakis, N., Stephanidis, C., & Akoumianakis, D. (1994). Rehabilitation Technology product taxonomy: a conceptual tool for analyzing products and extracting demand determinants. International Journal of Rehabilitation Research, 17 (3), 201-214.
                                                    3. 1989
                                                      1. Fairhurst, M.C., & Stephanidis, C. (1989). A model-based approach to the specification of computer-based communication aids. Journal of Medical Engineering and Technology, 13, 13-18.
                                                      2. 1988
                                                        1. Fairhurst, M.C., & Stephanidis, C. (1988). An evaluation of the Information Interface in the design of computer-based aids for expressive communication. International Journal of Bio-Medical Computing, 23, 177-189.
                                                        2. 1987
                                                          1. Fairhurst, M.C., Bonaventura, M., & Stephanidis, C. (1987). Human-Computer Interaction in the provision of an inter-personal communication for the non-vocal. Intenational Journal of Man-Machine Studies, 27 (4), 401-412.
                                                          2. 1985
                                                            1. Fairhurst, M.C., & Stephanidis, C. (1985). An interactive aid for expressive communication with pictographic symbols. International Journal of Bio-Medical Computing, 17, 177-184.